“Adventure, chaos and uncertainty always follow a ranger. If you see one best lock your doors, and shut your windows lest the flap of a butterflies wings turn into a hurricane.” - Arthur Vetolli King of the Eastern Realm


Overview

Silvenari thrives as a hidden sanctuary for those who seek to explore the untamed mysteries of the world. As the leading ranger guild in all of Alaeternia they have hidden sanctuaries all over the world with the only limit being one per country. Though the rangers are a enigmatic and venerable organization they root themselves in chaos and revelry. The rangers are known for their extraordinary crafts of wood and other natural resources but their staple is that of alcoholic beverages that are a luxury to obtain. The rangers have been known to meddle in the affairs of the world hoping to uncover the hidden truths of the wilderness, however despite the chaos and upheaval, that they bring, they succeed a great reputation from their crafts and wisdom.

“Through shadows and sunlight, we tread uncharted ground. With every step, we uncover the secrets of the untamed world. In our hearts, the wilderness calls, for we are the seekers of the strange and unknown!” — Ranger Chant, composed by Morgana The Unbound River

Leadership & Structure

Head Ranks

Ranger Supreme

The guild master of the Silvenari Rangers. They hold the highest authority in the guild and oversee all functions. The fame of the rangers proceed them and as such the Ranger Supreme holds a high noble title in each country the rangers are in. One can become the Ranger Supreme if the previous one perishes.

Branch Master

The Lodge Master is the second highest a ranger can rank. These rangers are denoted by a gold dragon inscribed with a gem of their house just below their ranger badge. These rangers are part of an elite task force capable of defeating Legendary threats. They are often to busy to coordinate with other Branch Masters to do so and thus they remain the most powerful ranger of the lodge. They act with the authority of the Ranger Supreme for their lodge. These rangers also hold noble titles in the country the lodge is affiliated with.

Branch House Leader

House leaders are the second in command of their respective lodges. These esteemed rangers are denoted by a silver dragon inscribed with the house they lead. They hold the utmost authority of their house. There are four House Leaders per lodge. These rangers are quite powerful and often protect the lodge and its goals. They have their own autonomy and the only one who can over rule their decisions is a vote of majority with the Branch Master as a tie breaker.

Branch Trailmaster

Trailmaster’s are very respected rangers denoted by a copper dragon emblazoned with their house just below their ranger badge. These rangers hold responsibility with most anything. They are the first contact for house decisions and reports. These rangers often are the representatives within courts, at guild and store locations around the country or anything else requiring a leadership role.

Normal Ranks

Savant Ranger

Savant rangers have the most freedom within the rangers and are denoted with a steel dragon. These rangers are not burdened by the responsibilities of leadership and are free to do their own goals. They still must follow the tenants and goals of their respective house. These rangers are very respected and have achieved many great feats in their lives. While these rangers enjoy a great deal of freedom they still have one major responsibility and that is to train new prospecting rangers. To become a Savant Ranger one must fully train an initiate ranger all the way till they gain their ranger title. After such savants are not required to take on new apprentices however, they often do out of pride.

Silvenari Ranger

Being a Silvenari Ranger holds a great deal of respect within the realm. Gaining your ranger badge and title is a great feat and not an easy task. The rangers have a great deal of pride and being one is an achievement many wish for. As a ranger you pick one of four ranger houses to serve under. You carry out basic tasks of the house and anything else the lodge requires of you. Otherwise as a ranger the guild grants you a level of freedom to do as you wish.

Apprenticeship Ranks

Apprentice Ranger

Apprentice rangers are prospecting rangers hoping to gain their title as a Silvenari Ranger. These rangers operate on their own and are tasked with a trial they must face to join the lodge. This trial is often to defeat a powerful foe. Apprentice’s are allowed to do so with a party and are often encouraged to set out with other apprentices to work on teamwork. Outsiders may skip being an initiate if they are strong enough and they may go to taking the trial. These trials are meant to test the rangers aptitude for unexpected outcomes, for preparedness, and strength. The final trial for the Apprentice is to find a lodge of their choice. The hidden lodges can be quite difficult to locate even for experienced initiates.

Initiate Explorer

Initiates are promising individuals whom a Savant Ranger sees potential. The Savant takes this individual as their apprentice and trains them first hand in the way of the Silvenari Ranger. This training often has the ranger moving around the country doing various tasks with their Initiate. They are also introduced to the lodge and how it operates. After a lot of training eventually the Savant can petition the Head Ranks for their initiate to take the Apprentice Trials.

Important Members

Operations & Activities

Goals/Motives/Tenets

Symbols & Identity